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Solo Leveling: ARISE achieves significant sales milestone upon release

Action game surpasses $10 million in sales within the first 24 hours of release.

Netmarble, in its financial report for the first quarter of 2024, revealed the commercial performance of its new game, Solo Leveling: ARISE. The game, which is an adaptation of the popular webtoon and novel series, recorded a sales volume that exceeded the $10 million mark in just one day after its release.

Data released by the company shows that the game not only captured the attention of players in various countries but also managed to convert this attention into significant sales. The sales performance was kept secret until the announcement, generating anticipation among investors and industry analysts.

More than 5 million users embarked on their journeys in the game’s universe, contributing to a total sales figure that exceeded 14 billion South Korean won, equivalent to over $10.2 million US dollars. This milestone sets a new standard for launches within Netmarble, surpassing the debut of other projects by the company. To provide context, the MMORPG Night Crows, another standout game in the market, took three days to reach $10 million in sales.

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Written by Teddy William

I'm a software engineer currently exploring different parts of the world. I have a passion for writing and an undeniable enthusiasm for technology, with a special focus on mobile solutions. The realm of gaming also greatly appeals to me, and I thoroughly enjoy engaging in discussions and sharing ideas about this topic.

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